Sunday, 18 May 2014

Texture Asset List

The texture of the scene will consist mostly of tent and wood materials as the level is a festival sort of game. Different material tones and creases will add a realistic effect to the models and rough and jagged woods will influence the woodland environment.
Other textures to take into consideration will be red blood stains on the terrain to create a dark and horror element. Attention to detail – especially with the Main Tents, which are the player objectives – will be the main focus as this is where the player will spend most of their time exploring/hunting/trapping/rescuing.

High Priority
-         Main Tent Colour #1 – Creases modified to be brought up more
-         Main Tent Colour #2 – Creases and dirt brought up to appear worn and muddy
-         Lantern – paper texture modified with a “warm” colour to contrast the “cold” night
-         Rope woven
-         Rust

Second Priority
-         Different barks that relate to the woodland area – ranging from pines to oak trees

-         Metal for fence mesh, etc. – barely seen but important to notice that minor details were made

Sign, mixed texture of metal and plain arrow to give it a "used" look.

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