The next Unity game we were asked to make was a Space Survival.
I decided to make a space shooter game much like Asteroids.
The story is simple, you must destroy the asteroids before they destroy you. The environment is dark space, the asteroids come out of the darkness which makes it look very doomsday. The lighting to be found is on the ship to highlight its features and as it shoots.
High Priority
Asteroids
Ship
Bullets
Ships spark at that back
Audio
Background music (paced fast to set the mood)
Ship shooting
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